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nghia lam
nghia59



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CCK Helicopter
3ds max, Maya, Photoshop
June 2006


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Helicopter model I did for Getting U.P. The whole model is about 1K polys and a 512 X 512 and one 512 X 256 texture. It was built in Maya, textured in PhotoShp, and finally rigged and exported in 3DS MAX. It has a full interrior cargo hold and working props and landing gear. The texture was entirely hand painted. The final render was done in Maya Software.

 
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